Virtual Insanity (People Pleasing and Choice-based games)
So I've recently picked up a new choice-based game. You know the kind. It's like a movie but you make some of the characters' decisions. These decisions reflect and affect the character you're playing as well as the relationships. Lemme just get this out of the way, Shit is hard. Turns out, being a people pleaser makes life in game hard too! Luckily, the game encourages me to just be a little less me. And, in a way, it teaches me to not people please in a sense. You're not always going to be able to make people happy, especially with tough decisions. But keep in mind that you're doing it for the true best interest of either yourself or the other person. Which, in a sense, prevents resentment down the line. Honestly, bad first choice for gaming buuuut still educational. Oh and I did well in my quiz yesterday. That's all from me, Cheers :)